Note that the Pre-Alpha has no ending, as there is no basement.Īlpha 1's ending is mostly identical, but the basement door is unlocked, however the protagonist is once again caught and buried alive. The basement is developed in this version, the protagonist manages to enter and explore a bit of it before it ends on a scare chord. The Basement Trailer shows there would have been a whole section involving running from the Neighbor and escaping. Instead of exploring the basement, a trigger sends the player to an ending where the house is brightly lit and the Neighbor is seen crying near the wall for unknown reasons. Here, the double jump ability is required to explore much of the basement. The player must get to the door with a white glow inside it and overlayed by a shadow that vanishes upon approaching it. The ending shows the protagonist about to leave what seems to be his apartment, due to being evicted (judging by translation of the letter and in the E3 Beta Reveal ). In the modding competition "HelloMods" there are several unused ending maps. One of which, called "Final Thing" has the neighbor making child noises and playing with toy versions of his and the protagonist's cars. He walks over to a cupboard, knocks over a vase, and gets scared as the shadow appears in one of the windows.
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